Saturday, October 15, 2016

Last exchange

Ive enjoyed giving and getting feedback on my groups  assignments. I really enjoyed hearing ans seeing how Sydeney's textiles progressed with her focus on fabric for blind people and how she progressed. I also liked giving feedback to Annabelles refugee fashion assignment , her and i stayed after class and i helped her with her instruction booklet f or her garments that would be given to refugees in order to make her clothing.

I gave her heaps of feedback from a VCD perspective and helped her create visual hiearchies and help her work make more sense beacuse it has no writing or numbers beacus its meant to be able to be understood by people from any language but me and another vcd student discussed wit her that some of her symbols seemed decorative and wern clear enough to be read as instrucions



The feedback i recieved was to perhaps use diff types of monsters fro diff users so there would be a parent set of monsters and a set for the teen instead of the same lot for each

Another girl suggested dumb ways to die as an inspiration

Wednesday, October 12, 2016

Monsters

after some very delayed thinking we came to a resolution that we involve characters at this point theyre currently monsters that represent the modds in which you choose at each time you use the app. This deveelopment :
Makes the app mmore fun and lively

Creates a more sustained relationship as the people involved will get notififations saying theyre monster is unwell and some more lessonms need to be done
e.g the health relies on the amount of driving

(if they start to decline in the use of the app beacuse i means they arent practising driving as much( Through our research we noted that if lessons and learning arent sustained and consistent the progress made deteriorates with the longer lengths of not practising.)



Offers a chance to connect with others and shares the progress of their monster and their monsters rewards , this can be shared on socual media and people can compete and compare against eachother creating friendly rivalry between peers.








Friday, October 7, 2016

Interim and crit 2

From this we gainmed knowledge that all our elemtnes were there but it just wasnt fun enough and we got some relly good feedback from one of the people vistiting from Life Hack called Marea who gave us some insights based on her own expereinces and addressed who ownneeds as a parent trying to teach her teenage son to drive and that we should chnage our map and location focus from the star of our ap joumey into being  objective focussed i.e i only want to practice stop signs today and so the app will automatically map out a route for you around your current location or to wherew you would like to go with the most stop  signs


Friday, September 23, 2016

Refining Our Idea

From our finsings we've decided that we will integrate what we learnt from our simulation into the app in which people mostly enjoyed the two way assessment and two way dialogue  beacuse it was confronting but light hearted. through our feeedback we noted that we will make this our main feature in our app and revolve our app around this interaction between two people and how it affets the relationship and ao fourth once takng part in our simulation

Tuesday, September 20, 2016

Interim Critique/Prototyping









This was our prototyping we had two at this stage. A driving simulation with the pics down below an app .

The aim of our simulation was to test our hunch on how people act when being taught how to drive and what roles people instantly take on to do so.





Monday, September 12, 2016

Mid Semester Task: Softwalks

Marcus and I found this very cool innovative example calleD Soft walks which was attachments tht go onto sidewalk sheds and provide a seat, table, leaner or lampshade to make use of the sidewalk sheds. Heres our script from our presentation to further explain


Marcus 1st slide These are side walk sheds. A sidewalk shed resembles scaffolding, but is designed to protect pedestrians from falling debris. New York City has over 189 miles of scaffolding. and NYC is known as a walking city and these scaffoldings have a detrimental impact on the walkability of urban environments However, in NYC the vast majority of sidewalk sheds are inactive construction sites, presenting a unique opportunity for temporary peacemaking Lani 2nd slide An urban innovation studio called Softwalks has developed a DIY kit that changes pesky sidewalk construction scaffoldings and transforms them into support stations for fun and lively modular public spaces, making them more appealing to everyone. The project was based off insights from users and focuses on their true user needs. 3rd slide Marcus The components latch onto the metal beams to create simple impromptu hang-outs and rest stops for busy city dwellers, making the possibilities for sidewalk beautification endless. A simple chair, counter, planter and lighting fixture are installed to create pop-up parks, transforming an eyesore into a community asset. Lani 4th after Marcus 5ways These relate to the five ways of wellbeing through offering places for rest and support and opportunities for social interaction amongst others through using the soft walk accessories.







Tuesday, August 23, 2016

Pimp My Idea




Today we did a pimp my idead excercise i think this helped me and marcus alot beacuse it kind of gave us three things we could kind of run with and test out , bne being a controlled obstacle course environment to help people learn how to drive and beacuse it was in a controlled safe environment teens and adults could learn to drive safely, fun, and be more engaged then they usually would this is where we discovered gamefiction and are not quite sure what we will do with it but we want to push it . We wanted to have like a race thruough amn obstacle course in which you have to beat your parent and in order to do that you would have to know the road code better than them in order to win , this made  it into a game and introduced a fun aspect into it